AdvancED Flash on Devices
Mobile Development with Flash Lite and Flash 10
Paperback Engels 2009 2009e druk 9781430219040Samenvatting
AdvancED Flash on Devices begins with a discussion of the mobile development landscape—the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as:
How to utilize new features of AIR 1.5 and Flash 10 as well as pitfalls to be aware of when building an AIR application for mobile
How to include platform and context awareness for better adaptation
How to adopt an application on multiple devices using dynamic graphical GUI
Creating two full working real life touch screen mobile application
The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as:
How to adopt Flex for multiple mobile device browsers
How to create various video players for Flash Lite and Flash 10 and optimize your content.
How to take advantage of Flash Media Server
Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.
Specificaties
Lezersrecensies
Inhoudsopgave
<li>The Mobile and Device Landscape </li>
<li>Flash Lite Platform Fundamentals </li>
<li>Flash Lite 3 </li>
<li>Tips and Tricks for Developing Flash Mobile Applications </li>
<li>Mobile and Device Widget Platforms with Flash </li>
<li>Flash Lite User Interface Components and Frameworks </li>
<li>Extending Flash on Mobile and Devices Using OEM-Based Solutions </li>
<li>Porting Flash Lite Applications to the iPhone using Third-Party Tools </li>
<li>Adobe Integrated Runtime on Mobile Devices </li>
<li>Adopting AIR for Mobile Devices </li>
<li>Developing Cross-Platform Air Applications </li>
<li>Mobile Applications and Development Strategies with Flex 4 and Flash Catalyst </li>
<li>Adopting Flex for Multiple Devices </li>
<li>Building Mobile Applications Using Test-Driven Development </li>
<li>Creating a Cross-Platform Video Player and Optimizing Content </li>
</ol>
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- advisering
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- internet en social media
- it-management / ict
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- leiderschap
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- ondernemen
- organisatiekunde
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